Beat ’em ups and the Commodore Amiga. Two things which just didn’t really go together very well at all. Shady conversions of popular arcade fighters littered the poor old Miggy’s game library and earned it a less than favourable reputation concerning the genre amongst it’s more “Mega” and “Super” peers.
Occasionally though, from out of the mist stepped a hero…
Continue reading “Amiga Double Dragon II: A conversion done right”
Two articles on the same ancient game in the space of a year?
That’s just how I roll!
Continue reading “Defending Final Fight SNES”
Being a geek is all about the little details and when basking in the joyous rays of youth there are some things which at times move from annoyance to flat out obsession, and the one thing that really stuck in my craw when I was at the greasy blossom of my teenage years was Final Fight on the Commodore Amiga!
As the years pass the iron of time is expected to free the shirt of life from such silly wrinkles like this, as the sensible population embrace maturity, responsibility and adulthood.
And then there’s me!!! Continue reading “Fixing Amiga Final Fight”